Comments on: An Argument Against Photorealism https://greghowley.com/lungfish/2008/10/an-argument-against-photorealism/ Video games on our minds Mon, 29 Dec 2008 18:15:14 +0000 hourly 1 https://wordpress.org/?v=6.9.4 By: Thoughts on Beyond Good and Evil 2 | Lungfishopolis.com https://greghowley.com/lungfish/2008/10/an-argument-against-photorealism/#comment-378 Mon, 29 Dec 2008 18:15:14 +0000 http://lungfishopolis.com/?p=191#comment-378 […] a better fit for the Wii than for the XBox 360 and Playstation 3. But I’ve already touched on my thoughts on photorealism in games, and now I’d like to discuss my feelings about Beyond Good and Evil 2 […]

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By: Gideon https://greghowley.com/lungfish/2008/10/an-argument-against-photorealism/#comment-60 Fri, 03 Oct 2008 19:30:09 +0000 http://lungfishopolis.com/?p=191#comment-60 I totally agree with you that certain games totally are better suited for a less realistic appearance. I still don’t understand all the sustained hate towards the Wind Waker. Perhaps it was initially somewhat jarring, but upon playing the game, it’s perfect (for that particular installment at least).

I do think that there is a difference between artistic style and laziness though. No one has fallen victim to the laziness bug more than Nintendo. Viva Pinata has a great look and style. Animal Crossing looks terrible. They’re very similar games, yet Rare seemed to put a lot more effort into the artwork. The gameplay remains the same regardless of the fidelity of the graphics, yet I still think they could’ve worked harder. The upcoming Wii version looks exactly the same as the GC original! Like they’re reusing all the same models. That’s ridiculous. The whole Mii thing screams laziness to me as well. Is it really that hard to animate arms? Mii integration has been limited, I think, because they wouldn’t really fit in to many game worlds. I really doubt Xbox’ upcoming avatars really push that much more processing power than the Wii is able to allocate. Low-poly models and sparse environments in the Zelda games, and ugly looking environments in the Mario Kart games really take you out of the experience, in my opinion.

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