Free Game Friday: Egg Worm Generator

Egg Worm Generator is a neat little sandbox game. Kyle Gabler says: This was supposed to be a shooter, where you shoot peacefully evolving creatures. But I didn’t finish, and the creatures turned out too stupid to fight anyway. So instead, its a fishtank where you observe randomly generated creatures evolve and kind of learn […]

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Variations on a Theme, Part VII: Construction

Since I first played Adventure Construction Set on the Commodore 64, I’ve been a big fan of games that let you create your own worlds. The more detailed, the better. After the fourteen-year-old me played through Rivers of Light and dissected it with the editor, I created many an adventure. I assembled fantasy worlds where […]

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Too Many Games: Frank Edition

Greg, I’m right there with you when it comes to the deluge of good games this year. And while I’m currently playing Modern Warfare 2, I still have a long list of stuff I hope to play before I die of old age. I didn’t manage to get an even 20 but hey, thems the […]

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Variations on a Theme, Part VI: Customization

So here we are at the fifth part of my series on the elements I enjoy most in games. This time, I’ll be talking about games that allow you to create and customize something. The two games that come to mind as having done this very well are the Mechwarrior series and the old Commodore […]

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No More Heroes Trailer

I played the original Wii version of No More Heroes and never finished because the two end bosses were really freaking hard, but I loved playing it. This is a trailer for the Hi-Def PS3 and 360 ports of the game. Looks fantastic.

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Free Game Friday: Death vs Monstars

This is an odd little shooter. Not as easy as you might think. You play a head – “death”, if you will. Your enemies? Monstars! Play Death vs Monstars

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Variations on a Theme, Part V: Tactical Combat

This is the continuation of my series on the themes that I most enjoy in video games. Today, I’ll be writing about games that include really good tactical combat. It’s interesting to note that 50% of the games run on Dungeons and Dragons rules, and that 50% of them are turn-based, while the other 50% […]

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More Thoughts on Dragon Age: Origins

I’ve been spending a lot of time with Dragon Age recently. I think I’ve figured out the basics of combat, and I’ve gotten mostly used to the camera. I’m going to relate my thoughts on the game so far, and if I seem to be overly vague at times, it’s only because I want everybody […]

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Variations on a Theme, Part IV: Variety

In continuing my writing on a year-and-a-half-old Blogs of the Round Table topic, I come to the subject of gameplay variety. I wrote about this topic myself roughly a year before it came up on BoRT, but it may be time to revisit the subject. The two examples I like to look at for gameplay […]

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I Am Alive Trailer

I Am Alive is a game I’ve not heard much about. While it’s not being billed as survival horror, it is being billed as a “survival” game. I’m certainly keeping my eye on this one. If it gets good reviews, I’ll definitely pick up a copy. I Am Alive comes out this Friday for PC, […]

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