PSN’s Oops-My-Bad Program

So I’ve been reviewing the “Playstation Customer Appreciation Program”, which is really just a giant apology to everyone with a PSN account. We’re sorry we let somebody steal your credit card info from us; here, have a really old game. Everything’s okay now, right? I’ve got a whole bunch of thoughts on this, but let’s […]

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Digital Distribution

Listening to Episode 64 of Jumping the Shark recently, I got to thinking about the move away from physical game media and towards the digital distribution of content. It seems that read-only hard copies of media are edging towards obsolescence. I tend not to buy DVDs and BluRays that I can get from Netflix on a couple […]

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Thoughts on DLC Integration

Just a quick thought on something I’ve noticed in Dragon Age: Origins. Downloadable content is nothing new, but I don’t think I’ve ever seen extra downloadable content marketed from within the base game before. In Dragon Age, there’s a guy in your campsite offering you a quest. But the quest he’s asking you to do […]

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Pixeljunk Monsters Strategies, Part 2: The Towers

In part one of this article, I discussed general gameplay strategies. Now, let’s take a closer look at the game’s individual towers. For your convenience, I’ve also created a printable pdf quick reference guide. Yeah, it’s really ugly – I know. Arrow Tower The only tower in the game (other than a hive) that can […]

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Better than a Hard Drive?

Recently, Nintendo has been taking a lot of flack for the Wii’s lack of appropriate data storage. 512mB of internal flash memory just isn’t enough now that WiiWare is offering downloadable games. In a recent interview with Club Nintendo, Nintendo’s Reggie Fils-Aime said that they have a storage solution in mind, and that it’s better […]

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