hoard – Lungfishopolis.com https://greghowley.com/lungfish Video games on our minds Tue, 19 Jul 2011 17:35:01 +0000 en-US hourly 1 https://wordpress.org/?v=6.9.4 Casual https://greghowley.com/lungfish/2011/07/casual/ https://greghowley.com/lungfish/2011/07/casual/#respond Thu, 21 Jul 2011 17:30:28 +0000 http://lungfishopolis.com/?p=2937 Not long ago, Kris Johnson wrote an article over at The Secret Lair in which he espoused shame for playing casual games. While Diner Dash and Happyville may not be my own choices, I do believe that casual games have their place.

So often, I’ll have fifteen minutes at the end of an evening, and I don’t want to start playing Bioshock 2 or Metroid Prime. It might take half of the time I’ve got just to start playing one of those. So what casual games am I currently digging?

Chime Super Deluxe (Playstation 3)

After the Playstation Network came back up following the crash, I grabbed a Playstation points card so that I wouldn’t have to store my credit card info on Sony’s servers. While my main intent was to use it for Beyond Good and Evil HD, I tried the demo for Chime Super Deluxe and found that I really enjoyed the game. And it’s got multiplayer, which I know that my wife and I will enjoy, even if she does kick my ass at the game.

Chime Super Deluxe is a musical block placement game. The blocks don’t fall like Tetris – instead you’re given an irregularly-shaped game board and charged with filling as close to 100% of the board as possible within the alotted time. The music plays, and a vertical line (“the beat line”) moves slowly from left to right. As it passes over the blocks you’ve placed, completed square groupings (“quads”) of blocks are registered in the grid in time with pleasant musical cues, and each quad adds to your completion percentage. Create enough quads between passes of the beat line and you get a bonus.

It’s a very zen gameplay experience, and the music is enjoyable. I hear that there’s even a PC version of the game somewhere out there that includes Jonathan Coulton’s Still Alive as one of its songs.

Plants vs Zombies (Android)

I’ve played Plants vs Zombies a lot. I played it when it came out on Steam and got 100% achievements over the course of two playthroughs. Then they added additional achievements and I played through the game again to get all of them. Recently, they released an Android version of the game, and Amazon’s Android app store gave the game away free for one day, so I snagged it. I’m currently midway into my second playthrough, and I haven’t yet begun to put much of a dent in the game’s achievements.

In the unlikely event that you’re totally unfamiliar with Plant versus Zombies, it’s a tower defense game in which the zombies shuffle from right to left, heading towards your house in five lanes. You plant sunflowers to produce sun, the resource you spend to create more plants. Peashooters and cabbage-pults attack oncoming zombies, wall-nuts block them, and squash do as their name would imply. There are dozens more plants, and many types of zombies. Nighttime fogs obscure the field, the backyard’s pool requires that you place plants on lillypads to stop scuba zombies, and defending on the slanted roof prevents direct-fire attacks. The game’s got more complexity than you might think.

I had some issues with PvZ for a while, but I was able to fix them by backing out updates for Google Maps on my phone. It’s a ridiculous and insane solution since using my phone as a GPS is far more useful than playing Plants vs Zombies, but I’ve written to Popcap about the situaton. What can I say? I like the game.

Pixeljunk Monsters Deluxe (PSP)

I have a confession to make. I have an unnatural zeal for Pixeljunk Monsters. After having a slightly above-average reaction to the demo in 2007, I purchased PS3 game, and then the expansion. I played with Linda. I played alone. four years later, I was still playing. I completed every level of the game with Linda. I got 100% of the game’s trophies separately in single-player. Then I found the PSP game, which included an additional dozen or so levels and a game that included extra enemy types and new towers. I’m playing Pixeljunk Monsters on the PSP a lot, and I love the game. My obsession has grown, and it’s nearly the only thing I ever do with my PSP. I do own more games for the device, I just don’t play them.

Hoard (PS3)

Hoard is a fun game, and I still play it, even if I don’t play it as frequently as I once did. I’ve gotten gold medals on all of the Princess Rush levels and on all but two of the Treasure levels. The Hoard levels are all insanely dificult – staying alive for five minutes is a challenge I haven’t yet completed. But with levels that top out at ten minutes, it’s fun to play when I’ve got a few minutes to kill.

WordFeud (Android)

I’d been playing Words with Friends on my phone for a while, but I switched to WordFeud. I like the bonus tile layout better, and having an avatar image is nice. I only wish that they’d disallow you from trying words an infinite number of times until you find one that works. Games with more than two players would be nice as well.

What casual games do you play?

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Best Games of 2010 https://greghowley.com/lungfish/2010/12/best-games-of-2010/ https://greghowley.com/lungfish/2010/12/best-games-of-2010/#comments Tue, 14 Dec 2010 18:55:37 +0000 http://lungfishopolis.com/?p=2756 More often than not, I tend to play games a year or more after their initial release dates, so it can be really hard for me to provide a really good “best of” list. I just started playing Mass Effect 2, and I have yet to play Metro 2033, Starcraft 2, Super Mario Galaxy 2, Fallout: New Vegas, God of War 3, Bioshock 2, and every Assassin’s Creed game beyond the original. I’m sure that I’ll play all of these eventually, and it’s very possible that more than one would be on my best of 2010 list had I played them.

Likewise, I played Batman: Arkham Asylum this year, and I finished both Dragon Age: Origins and Trine this year. Each of those would be on my best of 2010 list had they actually been released in 2010.

On the other hand, I played Uncharted 2 this year and absolutely hated it.

So let me think. What games that were released this year did I play this year and love?

First, Heavy Rain. Of course Heavy Rain is first. It was an amazingly tense and well-told story, but my favorite thing about it was the way consequences were handled and the fact that you never had to go back and replay a scene at which you’d failed. I know that this type of design has to present some substantial challenges, but I really hope that more games are able to take this approach in the future – especially survival horror games.

Secondly, Enslaved. It’s difficult for me to lump Enslaved in alongside Heavy Rain since I just finished playing Enslaved last week, but it was a far better game than I’d been expecting.

Lastly, Hoard. I don’t often play games without stories or games without endings. But Hoard is a great little bite-sized game, and it’s a lot of fun to kidnap princesses, roast knights, and burninate the countryside.

As an honorable mention, I’d also like to include No More Heroes: Desperate Struggle. Hard to put it on a best of 2010 list, and it wasn’t as good as the original, but I really do enjoy the ridiculous humor of the No More Heroes games, and Desperate Struggle gave me some laughs.

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