Scribblenauts – Lungfishopolis.com https://greghowley.com/lungfish Video games on our minds Thu, 19 Jul 2012 14:24:52 +0000 en-US hourly 1 https://wordpress.org/?v=4.4.32 Variations on a Theme, Part II: Innovation https://greghowley.com/lungfish/2009/11/variations-on-a-theme-part-ii-innovation/ https://greghowley.com/lungfish/2009/11/variations-on-a-theme-part-ii-innovation/#respond Thu, 19 Nov 2009 19:00:55 +0000 http://lungfishopolis.com/?p=2169 This is the second part in my series on what themes tie together my all-time favorite video games. In April 2008, Blogs of the Round Table discussed this topic, and I’m only just now catching up.

One aspect of games that I’ve always appreciated is innovation. When a game comes out that does something totally new or that bucks the formulas to which it might be expected to adhere, it’s hard not to stand up and take notice.

The most recent example of a totally new type of game I can think of is Scribblenauts. And while the game may not have succeeded on all fronts, being quite annoying at times, it did deliver on its promise to create nearly any object that you can imagine. You’re limited only by the words you can think of, and by how the game may misinterpret multi-word objects.

The game may be a full generation old by this point, but Shadow of the Colossus still stands out to me as an innovative game. It set you against sixteen opponents, and removed any possible distractions. No leveling up, no gear to acquire, and only two attributes to improve. Only sixteen unique opponents in the entire game. I imagine that this allowed the developers to focus on making the game a cinematic experience and making the colossi sufficiently epic, which they most certainly were.

Since Maniac Mansion and Myst, adventure games have innovated very little. Their text adventure origins led to graphic adventures, and then to point-and-click adventures. The advances since then have been small and incremental. While the genre certainly does have gems like Grim Fandango, The Longest Journey, and Syberia, they haven’t really broken out of the old formula at all. Games like Still Life have some limited real-time components, but not until 2005’s Fahrenheit (remarketed in North America as Indigo Prophecy) had I ever seen real innovation in an adventure game. Many people complain about the pseudo-quicktime events in the four-directional keys that take place during action scenes, comparing it even to old games like Dragon’s Lair. But beyond that, the fact that you had only seconds to reply in a conversation, the fact that they included stealth segments, and the inclusion of a sanity meter made the game new and different. There were even keyboard and mouse related minigames for completing everyday tasks that ranged from playing with a yo-yo to giving CPR. Not your standard adventure game fare. I’m looking forward to 2010’s Heavy Rain for many of the same reasons.

Perhaps Indigo Prophecy was a game mash-up of sorts. Mixing game genres is certainly becoming more popular, whether it’s Word Worm Adventure’s combination of word puzzle and RPG or Borderlands’s mashup of RPG and shooter. I think the first I’d noticed game genre mashing up was when I played Puzzle Quest for the Nintendo DS. That was certainly an innovative game. Later came Braid, with its mixing of platforming and puzzle genres. The time rewind mechanic as an alternative to losing a life may have been used previously in Prince of Persia, but in a 2D sidescroller, it seemed to be a totally different animal.

What are your favorite game mash-ups? What games do you think have been most innovative?

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Awesome Things I’ve Done in Scribblenauts: Shoreline https://greghowley.com/lungfish/2009/10/awesome-things-ive-done-in-scribblenauts-shoreline-edition/ https://greghowley.com/lungfish/2009/10/awesome-things-ive-done-in-scribblenauts-shoreline-edition/#respond Fri, 16 Oct 2009 18:15:52 +0000 http://lungfishopolis.com/?p=1960 World 5, The Shoreline in Scribblenauts is perhaps the most fun I’ve had yet with the game. I got a gold star on nearly every puzzle level. Partially because they were easy, but primarily because the levels were so damn interesting that I kept wanting to go back and complete them in different ways.

I’ll only be looking at the puzzle levels this time. Because they’re awesome.

5-4: Get Her In The Pool

While this level certainly wasn’t easy, it took me a bit. I tried to lure her with taffy, but she didn’t go for it. I tried to lasso her and pull her into the pool, but she was moving too quickly for me to lasso. At last, I pushed her in with a construction crane. I also put an Ice Block on the diving board – beneath her while she was in the air. She seemed to slip off of that and into the pool nicely.

5-5: Rescue!

Here, you’ve got to rescue a beached whale. I managed to shove the whale into the water with a snowplow, pull it into the water with a flotilla, and dig beneath it with a spade until it just fell in.

5-6: Play Ball

Perhaps my favorite level in the game yet. How many things can you throw at this guy? For some reason, the first thing I tried was an eggplant. Beautiful. I also threw a human heart, which quickly netted me a starite. Then I threw a starite at him. That worked too. For some reason, you can’t throw a gerbil or a light bulb, and a grenade kills him before you get a starite. Too bad.

5-8: Win the Race

I’d learned from the leprechaun race that the first thing to do here is stop the other racer. So of course I put up a wall in front of her. Putting a lunar rover in front of her worked too, although I had to put a boulder in front of the lunar rover to stop her from pushing it up the hill. The toughest obstacle in this whole thing is the spiked ball. I had to push it out of the way with various vehicles for the most part, since bombs wouldn’t destroy it and I could only use the magnet to move it once.

That’s all for now. I’m not loving world 6, so perhaps I’ll revisit this topic once I find a world I do love.

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Scribblenauts Dark and Bright https://greghowley.com/lungfish/2009/10/scribblenauts-dark-and-bright/ https://greghowley.com/lungfish/2009/10/scribblenauts-dark-and-bright/#respond Tue, 06 Oct 2009 17:00:14 +0000 http://lungfishopolis.com/?p=1860

Scribblenauts gives most people some truly transcendant moments of emergent gameplay – that’s what makes the game so great. This is the bright side of Scribblenauts – when you first realize that an elephant is afraid of a mouse or that a mirror really will cause medusa to turn to stone. But Scribblenauts also has a dark side, that being the movement controls and poor physics engine. For these reasons, Scribblenauts is one of the most frustrating games I’ve played in a while.

Let’s look at a few examples. On one level, there’s a starite dangling by a rope over a pit of lava, and between you and it is a tripwire that drops the starite into the lava. After many failed attempts to float something on or above the lava, I tied a chain to the starite and tried chaining it to different heavy objects to keep it from falling into the lava: a safe, an armoire… none stopped it. So I figured on trying something that moves. I chained it to a scooter and sat at the wheel, but that didn’t work because I had to get off the scooter to trip the tripwire. I ended up chaining the starite to a tiger and putting a ribeye steak in front of it. When I broke the tripwire, the tiger ran forward to the steak, puling the starite along. Yay! I ran up to get the starite, and Maxwell kicked it into the lava instead of picking it up. Noooooo! After all that! Aargh! The guys over at 4 Player Podcast have a great conversation about these same frustrations.

This is the dark side of Scribblenauts. It can crush your soul when you go through so much to get the Starite and then fail due to stupid movement controls. Ropes and chains are very useful, but angling them properly when attaching them can be an exercise in frustration. More often than not, some part of the chain will end up positioned inside a wall in such a way that you can’t drop them. And you can only move the ends – not the center. If you’ve got the chain attached to something, then you’ll move the whole mess. Detaching the objects can be even harder.

Perhaps one way to minimize the irritation of Scribblenauts physics is to view it as cartoon-like. A handheld magnet can fling a huge steel box as if it were a soccer ball. A fan will propel a mac truck. These things can be useful once you realize what’s happening.

The game is fun – don’t get me wrong. But there’s certainly a lot of frustration.

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Scribblenauts Discussion: Ancient https://greghowley.com/lungfish/2009/10/scribblenauts-discussion-ancient/ https://greghowley.com/lungfish/2009/10/scribblenauts-discussion-ancient/#respond Sun, 04 Oct 2009 18:30:01 +0000 http://lungfishopolis.com/?p=1938

The fourth world in Scribblenauts is entitled “Ancient”. Without spoiling any of the early game (worlds 1-3) for anoyone just starting the game, I’d like to discuss some things about the fourth world. If you’ve not made it all the way through, you may not want to read further for fear of spoilers. But if you’ve already finished “Ancient”, read on. Maybe I’ve found some solutions you haven’t thought of. If you’ve found some that I haven’t tried, feel free to post.

Since the world is all about mythological creatures, I summoned my fair share here: manticore, medusa, even Scylla. But I was a bit disappointed to find that Scribblenauts simply didn’t have certain creatures in its dictionary: Catoblepas, Lamia, and Wolfman don’t exist!

First, let’s look at the puzzle levels. In the interest of not writing a novel here, I’ll only discuss the levels that stood out to me. I’m sure that will be plenty.

4-2: Paint a Portrait

I really liked this level because I thought there was a lot of room to be creative. You can paint on lots of things and paint with lots of things. I’ve used crayons and spray paint amongst other things to complete this level in expert mode. Painting on the actual subject is fun too – he’ll change colors, but doesn’t seem to mind.

4-4: Bull in a China Shop

Another fun level, although getting the bottles in the niche at the left can be very difficult. I’ve had to use grappling hooks and TNT to get at them when I solved this one on expert mode. A boomerang can be very useful in getting the hanging chandoliers. A baseball bat works very nicely for the rest of the stuff.

4-5: Deliver the Baby to the King and Queen

I found this one to be really hard. I tried luring the baby with a pacifier, scaring it with a ghost, and tying a rope to it. Nothing worked. Babies seem to be immovable. I should go back and try using a snowplow. In the end, I used the ghost to scare the king and queen so they ran over to the baby.

4-7: Return the Chariot to the Fort

Getting that damned chariot up the hill took me forever. I should have tied it to a helicopter, but I decided to pull it with a horse. I lured the horse up the hill with hay (I probably used 15 different hay items) but even then the horse wasn’t strong enough. So I tied 4 or 5 balloons to the chariot to lighten the weight. Yeah – I was way over par on this one.

4-9: Lead the Sweethearts back to each other but don’t harm the Witch

The most aggravating thing about this level was the fact that the knight kept jumping into the water-filled trench. Why are all the NPCs in this game suicidal? I first killed the behemoth with a slime. (slimes are so badass) Then I built a suspension bridge and led the knight over the water-filled trench. I trapped the witch behind a wall and moved the suspension bridge over her so that the princess could pass. I lured the princess away with a jewel, and kept moving it every time she got close until I got her close enough to the knight. Viola.

4-10: Destroy the Enemies Before they Hurt the Royal Family

I’m really not a big fan of timed levels, but this one wasn’t so bad. First thing, I built a landmine near the noblewoman so that the minotaur couldn’t get to her. Then I gave myself a rifle and shot the ninja. When the door opened to the rogue, I was able to shoot him too before I ran out of ammo. I can’t remember whether I used a flail or a halberd to beat down the assassin on the bottom level, but when I did the door just opened and the minotaur hit my landmine. Boom. Starite.

4-11: Help the King Get to His Castle

What kind of an insane king rides a goat? I nearly had to build a wall in front of myself on this level to stop myself from running into lava, but I managed. I also discovered that bridges over lava burn if they’re wooden bridges. In the end, I put out the two fires with a raincloud, killed the dragon with a blob, and glued two drawbridges together to get the king across the pit. I then flew up with a pegasus to collect the star. Yeah – I’m not generally concerned about par in this game.

The action levels in Ancient weren’t nearly as interesting, as I expect is the norm in Scribblenauts.

4-2: Survive the Samurai

This one was fun. It was mainly about coming up with different creatures to kill the samurai. I ended up digging under the Oni with a jackhammer and avoiding that door.

4-5: Watch for the falling spikeballs

It’s fairly easy to move those giant spikeballs with a simple magnet. I think I ended up winning this level while standing in lava. Very strange how sometimes it lets you win when dead/dying and sometimes it doesn’t.

4-6: For Massive Damage

Probably my favorite level name. If you’re not in the know, this meme harks back to E3 2006 where Bill Ritch spoke of attacking a giant enemy crab‘s weak point for massive damage. Very much a gaming in-joke nowadays.

Anyway, in this level, you’ve got to get past three samurai. As soon as you get close, the giant enemy crab attacks. This one’s a lot of fun. I already beat this level in advanced mode by doing things like hiding in a helicopter while other creatures beat up the foes, but I’d like to retry again riding a T-Rex or a mech.

4-10: Race the Leprechaun

Originally, this level had me very frustrated. I hate timed levels, and items like rocket skates and fighter jets weren’t getting me to the finish quickly enough. Then I realized that you were allowed to kill the Leprechaun. After that, it was easy. I put a landmine in his path, a demon, and whatever else would stop him.

That’s it for my analysis of World 4: Ancient. I’ll probably do the same for world 5 when I finish.

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Scribblenauts Smackdown: Blob versus Kraken https://greghowley.com/lungfish/2009/10/scribblenauts-smackdown-blob-versus-kraken/ https://greghowley.com/lungfish/2009/10/scribblenauts-smackdown-blob-versus-kraken/#respond Fri, 02 Oct 2009 18:00:42 +0000 http://lungfishopolis.com/?p=1933

Welcome back! I’m Vince Clortho coming to you live from the Lungfishopolis Coliseum in beautiful downtown Lungfishopolis. With me here is color commentator Gordon Freeman, whose career as a sports announcer I can only imagine will be coming to an end soon. What? You know I’m telling the truth, Gordon! You haven’t said a word all week! Oh come on, don’t be juvenile. Come back here.

Sorry about that folks. So with today’s big event only minutes away, let’s take a quick look into the colorful histories of each of our competitors.

The Blob is best known for its original attack on the town of Downingtown, Pennsylvania in 1958, although it appeared in many later movies. And… is this really all we have on the blob? One sentence? Not much of a retrospective.

Let’s see.. The Kraken is a member of an ancient race of leviathan-like giant squid that often claim relation to the god Cthulhu. He’s had numerous appearances in popular fiction going back to the 1870 title 20,000 Leagues Under the Sea, although the Kraken would like it to be known that the bipedal “titan” that appeared in the 1981 film “Clash of the Titans” was a fraud. This kraken auditioned for the remake of that same film, but was rejected. Following the rejection, the kraken destroyed much of the set, killing six cast members and causing the release of the film to be delayed until 2010.

They tell me now that the competitors are ready. And there are the lights. There they are, folks. The two toughest creatures in Scribblenauts. Yesterday, we watched the kraken pull a dragon limb from limb. And the blob dissolved death himself. Today, they’re out for blood. Wait – do either of them actually have blood? No, I thought the kraken would have like… ichor or something.

Versus

The lights have come up and they’re playing the blob’s theme song as it oozes up the island where the final round will take place. How odd it is to hear the crowd cheering like that for an amorphorous blob. But as small as the blob is compared to the kraken, we’ve not seen anything yet that has truly hurt the blob. The dragon yesterday did a bit of a number on the kraken, but the blob has yet to show any true vulnerability.

And there it is. Someone has shouted “release the kraken!” over the PA, and here it comes. The kraken is obviously close to ten times the size of the blob – a clear weight advantage. But we’ve seen great things out of the Grim Reaper, and he was far smaller than many of his adversaries. Size may be a factor, but it isn’t everything.

And there they go! The kraken is slashing and grabbing away at the blob, but it looks like it’s getting hurt each time a tentacle touches it. The blob has managed to get past the tentacles and is attacking the kraken’s body. It’s not looking good for the kraken.

The kraken has gone limp! I think this may be it. Yes! The blob is the Scribblenauts Smackdown Grand Champion! The blob has won! The officiator has stepped out onto the island to award the blob with a medal.

Oh. That’s awkward. When the officiator put the medal around the blob, it dissolved. And now the blob is eating the officiator. This is not good. It’s moving out towards the audience now. Lots of screaming and running. I’ve got to be going now, so until next time, this is Vince Clortho signing off.

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Scribblenauts Smackdown Semifinals https://greghowley.com/lungfish/2009/10/scribblenauts-smackdown-semifinals/ https://greghowley.com/lungfish/2009/10/scribblenauts-smackdown-semifinals/#comments Thu, 01 Oct 2009 18:00:21 +0000 http://lungfishopolis.com/?p=1905

Hello, Scribblenauts fans! Welcome to the Scribblenauts Smackdown Semifinals. I’m Vince Clortho, with you on a beautiful Thursday here at the Lungfishopolis coliseum. The crowd here today is about double what we saw on Monday. With me here today, as always, is color commentator Gordon Freeman.

There is quite a bit of anticipation about today’s matches. The dragon has done surprisingly well this week, but today he’ll be fighting the kraken. And our second match will be between the blob and the Grim Reaper. The winners of these two matches will face off in the finals tomorrow afternoon.

Since we’re in the semifinals and we’ve only got the two matches today, our competitors will each be fighting three rounds. Best two of three wins.

By the increased volume of cheering I’m hearing now, it looks as though the big fight in the center of the coliseum is about to begin. The Kraken has climbed out of the water, and the dragon is flying in. Round one begins!

Vs

The Dragon is trying to play this smart, flying in circles, staying away from those tentacles, and breathing fire. We’ve seen this week just how much that fiery breath can do. But the kraken is one mean customer.

The dragon seems to be biding his time, and staying out of reach of those tentacles. His fire is starting to have an effect on the mighty kraken. Anything to add Gordon? Didn’t think so.

It looks like the kraken is down! It’s retreated to the water to recover for round two.

And now, a word from our sponsor.

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Crack. Sold on quality street corners everywhere.

…and we’re back to the second round, already in progress. The kraken has dropped back into the water, and the dragon’s fire seems largely ineffective, as the kraken is using the water as a shield. It’s been a while now, and the crowd is beginning to boo at this apparent stalemate.

Oh! The dragon has swooped a bit too close, and the kraken lunged forward and now has a grip on the dragon with its tentacles! It’s dragging the dragon underwater. This round may be over. Yes, it looks as though the dragon has been drowned. We’ll need a third round to break the tie.

While we’re waiting for the third round to begin, let’s check out today’s other event. The competitors seem ready. Both the blob and the Grim Reaper are in position, awaiting the results of the first match.

Versus

Those two certainly look anxious and ready to go. No, Gordon, I’m not sure how either of those faces would show anxiety, I’m just trying to do your job for you and add some color. Oh, put down that crowbar, you know you’re not gonna do anything. Twit.

Okay, we’re now ready for the tiebreaker between the kraken and the dragon. The judges have ruled that the dragon has too much of an advantage in the air, and that the kraken has too much of an advantage in the water, so this round will be fought on land.

They’re rushing towards each other now. Jeebus, this is brutal! The kraken is bleeding profusely from bites, and the dragon seems to already have a broken arm… er… paw? And the kraken is constricting it. Was that the sound of ribs cracking? Oh, it seems it was. This battle is over! The kraken wins! The kraken has defeated the dragon in a tiebreaker. What a show!

And now it’s time for our second and final match of the day, to see who gets to face the kraken in tomorrow’s finals. Will it be the blob? Or will it be the grim reaper?

Whoa. Those two have been waiting quite some time for the previous fight to finish, and they were raring to go. Now they’re fighting in earnest. Yes, I suppose it’s no surprise that the scythe does little to the blob. Oh, it’s really not looking good for the grim reaper. Nope. That was certainly over quickly.

Wow, Gordon. There are still two rounds to go, but with a match like that it’s hard to imagine any other outcome. The audience is already starting to leave, to beat the traffic. I suppose it’s time for us to sign off as well. Who will come out on top? Will it be the blob or the kraken? Tune in tomorrow for the big final match.

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Scribblenauts Smackdown: Day Three https://greghowley.com/lungfish/2009/09/scribblenauts-smackdown-day-three/ https://greghowley.com/lungfish/2009/09/scribblenauts-smackdown-day-three/#respond Wed, 30 Sep 2009 18:00:31 +0000 http://lungfishopolis.com/?p=1898

Welcome back to the Scribblenauts Smackdown! It’s a big day today. We’ll be seeing the return of competitors from the first round. Favorites like the dragon and the kraken.

I’m Vince Clortho, and I’m here again with color commentator Gordon Freeman to bring you the big second round of the Scribblenauts Smackdown. Our first match is going to be between the Blob and the Ogre. The blob had an easy first round, as bullets didn’t do much of anything to it, but after seeing the ogre in action, I’d say that this one could go either way. Anything to offer, Gordon?

Versus

Okay, there they go! The ogre’s punches are certainly moving the blob around quite a bit, but the blob is not backing off. The ogre’s skin is already beginning to melt. Oh – things are not looking good for the ogre. Yes, I’m going to have to call this one. Most of the ogre’s left leg is gone now. I can’t see him winning. Our next match is going to pit the Dragon against Charybdis. Frankly, I can’t stand looking at dissolving ogre any more, so let’s move on. That ogre is toast.

Versus

Let’s see how these two match up as they enter the combat area. The dragon’s got firey breath and can fly, but Charybdis has three heads, each with some very sharp teeth. The dragon is flying in now, and breathing fire on Charybdis. Charybdis is biting back. Ugh! Gorefest! It’s all teeth and blood as the two roll around on top of each other.

My god. It’s hard to even see what’s happening. Can you tell anything Gordon? Wait – it’s looking like the dragon is coming out on top. He’s broken one of Charybdis’s necks and burnt one of her heads to char. Yes, indeed. The dragon wins, but he’s not looking too good right now. Let’s just hope he heals up okay for tomorrow’s match, when he’ll have to fight again.

Our next match sees the return of a fan favorite: the Wizard. In the first round, he disintegrated the behemoth with a single shot from his wand. This time, he faces the Grim Reaper.

Versus

So which will win out? We’ll find out in moments, as mortal magic is pitted against the reaper of souls. The two seem to be ready. The Grim Reaper is moving towards the wizard, and the wizard is casting his spell. There it goes! It strikes the Grim Reaper… no effect! The death spell doesn’t seem to affect the bringer of death! The wizard casts it again, but… OH! Cleanly decapitated by the reaper’s scythe. Well, I’ll take that over being slowly dissolved by the blob, I guess.

Our final match of the day sees the return of The Kraken. He’ll be fighting the Superhero today. And although the superhero made quick work of the elemental in round one, I can’t imagine him doing very well against The Kraken.

Versus

The Kraken is in position, and the superhero is hovering nearby waiting for the bell to ring. Aand… there it is! The superhero is flying down and… oh! Grabbed by the Kraken’s many tentacles. I can’t even see him anymore! He’s… eww. Did you see that, Gordon? That’s a lot of blood. I don’t think the superhero is going to make it.

So… that’s it for round two! We’ve got four finalists now. The Blob, the Dragon, the Grim Reaper, and the Kraken. Join Gordon and I tomorrow at noon for the semifinal round. There can be only one!

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Scribblenauts Smackdown: Day Two https://greghowley.com/lungfish/2009/09/scribblenauts-smackdown-day-2/ https://greghowley.com/lungfish/2009/09/scribblenauts-smackdown-day-2/#respond Tue, 29 Sep 2009 18:00:56 +0000 http://lungfishopolis.com/?p=1885

Hello once again, I’m Vince Clortho coming to you from the Lungfishopolis Coliseum for the second half of round one in the Scribblenauts Smackdown. Here with me is color commentator Gordon Freeman. We’ve got some fantastic matches lined up for today. Any favorites, Gordon?

…okay, Gordon. Don’t look at me like that. So I’ve got to say, personally, I’m expecting to see some great things out of the Giant Enemy Crab. But our first match is between a Wizard and the legendary Behemoth.

Versus

I don’t know much about this wizard, so it’s very hard to say what he might have up his sleeves. But both competitors are taking positions inside the center ring, annd… there they go! The behemoth is rushing toward the wizard, and the wizard is casting some kind of spell. He’s shot some kind of energy at the behemoth. Ohh! And the behemoth is down! The behemoth is down! That was one quick fight, Gordon!

This wizard is one tough customer! But as he’s leaving the ring, the Grim Reaper is already moving into place for the next fight.

Versus

That’s right, folks. Old Grim will be fighting the Giant Enemy Crab. I know he’s death himself, but I don’t give him odds against that crab. And there they go! The grim reaper is swinging his scythe, but the crab is bringing its giant claws to bear. Once it’s able to… Oh no! Ugh! The grim reaper seems to have attacked the giant enemy crab’s weak point! For massive damage! And the crab is down!

Sweet grandmother’s spatula, Gordon! Today is not my day. Seems like I just can’t call ’em. No difference, because this next one seems too close to call.

Versus

In this match, the Japanese demon known as the Oni will be facing off against an Ogre. Two mythological creatures from different cultures, both of them pretty tough customers. The ogre has an edge in height, but that Oni has some pretty sharp claws.

There they go! The oni has taken a vicious slash at the ogre’s knees, but the ogre is delivering some vicious left-right punches. Ugh – I can’t imagine that the oni can take much of this. It’s stumbling… and the oni is down! The oni is… ugh! I can’t imagine that that was necessary. The ogre just stamped on the downed oni’s head. What a mess. It’s a good thing this ring won’t be needed until tomorrow’s matches.

And now we move on to the final match. I hear they’ve got a Space Invader for this one – I’m anxious to see how it does.

Versus

The Blob will be facing off against… is that a space invader, Gordon? Doesn’t look much like the Atari 2600 version I’d expected. What that? Uh huh. Oh. I’m being informed that we’ve gotten just a plain old Invader, not the space kind. I wonder how he’ll do against the blob. He’s got a gun, but… I can’t see bullets doing very much against the green flesh-eating mass of primordial ooze. The final match of the day may be a bit anti-clamactic.

And there they go! The invader is shooting at the blob, but the blob hardly seems to notice. It’s eating away at the invader’s legs. Yep, this fight is over. The invader didn’t stand a chance.

That’s it for the first round of the Scribblenauts smackdown. Tomorrow, the eight remaining competitors will face off to see which eight will enter Thursday’s semi-finals. Join us then. I’m Vince Clortho with Gordon Freeman. We’ll see you tomorrow right here in Lungfishopolis Coliseum for round two of the Scribblenauts Smackdown.

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Scribblenauts Smackdown: Round 1 https://greghowley.com/lungfish/2009/09/scribblenauts-smackdown-round-1/ https://greghowley.com/lungfish/2009/09/scribblenauts-smackdown-round-1/#comments Mon, 28 Sep 2009 18:00:37 +0000 http://lungfishopolis.com/?p=1868

Welcome to the Scribblenauts Smackdown! I’m Vince Clortho, and I’m here today in the Lungfishopolis Coliseum with color commentator Gordon Freeman. Say hi, Gordon.

Okay! So Gordon needs to warm up. In the meantime, let me explain today’s event. We have sixteen competitors, sixteen of the toughest badasses we could find in Scribblenauts. They’ll be fighting tournament style all week, with the two finalists competing on Friday for title of Lungfishopolis presents Scribblenauts Smackdown Grand Champion.

Today we have the first four battles between the first eight competitors. The first battle is already underway between an Elemental and a Superhero. What? No, I don’t know which superhero it is. Some generic one, I guess. No, it’s not Aquaman. Actually, look – he’s winning! The elemental seems to be faltering… and… yes! We have our first winner! The Superhero has defeated the elemental! Psst! Why didn’t you tell me the match was going to start so I could’ve started earlier? I didn’t even get a chance to announce those guys. Might as well do it now.

Versus

I suppose no one expected too much of either of those competitors, which would be why they were placed first. This next match should be far more interesting. The lights have come up over a giant patch of dirt, which will be where our next two competitors face off.

Versus

The legendary Dragon will be facing off against the long-extinct Tyrannosaurus. They seem natural rivals, don’t they? I suppose that’s why they were matched up here at the outset.

The T-Rex is in position, under the lights. Wow, he’s big. Check that out, Gordon! Absolutely huge. Aand… here comes the dragon, flying in from the west side of the coliseum. Wow! Big breath of fire to start the fight. The T-Rex did not seem to like that. They’re biting at each other now. The T-Rex has a definite advantage there. Huge teeth. But… oh! The dragon has pulled back and is now breathing fire again and bringing its claws to bear. The T-Rex looks hurt! Now the dragon has a good grip on its throat! This fight may be over. Yes, it’s looking that way. The dragon has won. I guess that’s why the dinosaurs are extinct.

Now, if you’ll look towards the south side of the coliseum, we can see now The Kraken approaching the ring through the water-filled trench that was specially constructed for this event. Originally, The Kraken was supposed to have its initial match against Medusa, but Medusa was disqualified during preliminary rounds when it was discovered that all she did was turn her competitors to stone. Since they turned back to flesh after a few seconds and she immediately stoned them again, nobody was ever able to actually win a match. So… yeah. They disqualified her. Luckily, we have an excellent replacement.

Versus

That’s right! The Greater Old One himself, Cthulhu. This should be an amazing match, folks. It turns out that the Kraken does just fine on dry land for some reason. As you can see now, he’s climbing into the massive ring, and… they seem to be dimming the lights. Why are they dimming the lights, Gordon? HEY! WHY ARE THEY…

I’ve just been told that the lights are being dimmed because if any of the audience actually saw Cthulhu, they would go mad. Something about sanity points. So wait. How are we actually supposed to know who wins here?

Okay, I’ve been informed that we’re going to move along to the final match of the evening and we will be informed of who has won the Kraken vs Cthulhu match based on whether the Kraken swims away.

Versus

The final match of day one is a serious grudge match. For over two thousand years, since their days in the Strait of Messina, they’ve waited for this moment. Today, we learn who better monster truly is. Scylla and Charybdis. Who will emerge the victor today?

They’re already at it! Scylla’s six heads are tearing away at Charybdis, but Charybdis’s hide seems to be quite thick. Oh! Wow! With a single bite, Charybdis has killed Scylla! Far quicker than anyone expected, the final match is over!

But wait. Hey Gordon, did we find out whether Cthulhu or The Kraken came out on top? Okay, the Kraken is swimming away. Amazing. It has managed to defeat Cthulhu! So who gets to remove the elder god’s corpse? That should be fun. And that’s it for today folks. Make sure to return tomorrow, when we’ll see match-ups between some serious competitors such as the legendary behemoth and the giant enemy crab.

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Awesome Things I’ve Done in Scribblenauts https://greghowley.com/lungfish/2009/09/awesome-things-ive-done-in-scribblenauts/ https://greghowley.com/lungfish/2009/09/awesome-things-ive-done-in-scribblenauts/#comments Tue, 22 Sep 2009 14:39:20 +0000 http://lungfishopolis.com/?p=1843 Aside from the sometimes-maddening movement controls, I’ve been enjoying Scribblenauts quite a bit, and I haven’t even finished World 3 yet. But as I was finishing up the second world, I began to realize that despite the game’s unlimited possiblities, I was getting a bit bored. I found myself re-using all the same objects from level to level: rope, shovels, bombs, glue, and of course the jetpack.

A new inspiration came with a tweet made by Wil Wheaton. Scribblenauts as a social experience? Fantastic. Where to start? I don’t want to spoil anything for those who may not want anything spoiled. That in mind, minor spoilers follow.

A couple of the cool things I’ve done in Scribblenauts.

  • When I needed to knock down milk bottles, I dropped a Satellite onto them, presumably out of orbit. (The rhino I tried to use killed the attendant and I lost)
  • Handcuffed a chupacabra to a starite and gave it a goat to chase. How else do you move a starite?

Something else I’d like to ask of anyone else who’s played the game: has anyone figured out any way to press a button or pull a lever without actually being there? I’ve tried everything from creating a clone of myself to push it to gluing a punching bag to the button and putting a boxer in front of it, and nothing works. I even tried using a perpetual motion machine to push a button, but it just created a black hole and swallowed me up.

That said, I’d like to share my experience on the game’s “Heist!” level. Needless to say, spoilers follow.

“Heist” challenges you to steal the starite. There’s a security guard with a club nearby, and a camera pointed at the starite. When the camera sees anyone, a steel door drops down in front of the starite. There’s a way around, but it’s guarded by a second security guard who has a gun.

The first thing I tried to do is get rid of the club guard. I dropped a ghost next to him. But the guard was brave – rather than running, he began to club the ghost. The ghost fought back and killed the guard, which caused me to lose – you can’t kill the guards.

Next, I tried to make a Tazer, but it wouldn’t work. Tazer is actually a brand name. So I made a tranquilizer gun. That worked. It put the guard to sleep, but only for about five seconds, which wasn’t nearly enough time for me to begin to think about addressing the camera.

Creating a pit worked. The guard with the club fell into the pit, and I was left to deal with the camera. First I tried an EMP. It blew up when I activated it, and did nothing to the camera. Placing a mirror in front of the camera didn’t work at all either. And when I tried an invisibility cloak, it turned me invisible, which was great. But the cloak itself remained visible, and the camera saw it and shut the steel door. That’s when I started thinking about taking the back way around, past the guard with the gun.

So how to distract that guard? There wasn’t room up there for a pit. First, I tried to put his girlfriend there. He shot her. The bastard. The coldhearted bastard. He was really serious about his job. I finally managed to tranq him with the tranquilizer gun and run past before he got up. Then I blew up the pile of crap behind him with a bomb and got to the starite.

I’d be glad to hear how anyone else got through the heist level.

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