{"id":1138,"date":"2009-06-23T13:00:11","date_gmt":"2009-06-23T19:00:11","guid":{"rendered":"http:\/\/lungfishopolis.com\/?p=1138"},"modified":"2009-06-09T11:49:59","modified_gmt":"2009-06-09T17:49:59","slug":"game-of-the-year-awards-2010-2019","status":"publish","type":"post","link":"https:\/\/greghowley.com\/lungfish\/2009\/06\/game-of-the-year-awards-2010-2019\/","title":{"rendered":"Game of the Year Awards, 2010 – 2019"},"content":{"rendered":"
Most game sites bring you Game of the Year awards every December or January. But here in Lungfishopolis, we’ve just acquired a crystal ball – we got a used one at this little shop in Chinatown, real cheap – and we are now able to bring to you our Game of the Year awards for the next decade. Hope you enjoy this little look forward. Sorry that you’ve got to wait so long to play these.<\/p>\n
The sequel to No More Heroes came back strong with better minigames, better combat mechanics using MotionPlus, and even better comedy. Travis Touchdown still sits on the toilet to save his game and still drives around Santa Destroy on his “Schpeltiger” motorcycle, but now he can fight from the Schpeltiger and he’s got far better wrestling moves, including throws, submission holds, and the dreaded cluster buster.<\/p>\n
In the opening cutscene, Travis’s girlfriend is killed, and the game consists of a giant revenge murder rampage, battling subsequently more powerful henchmen until he finds his girlfriend’s murderer. The villians are even more ridiculous, including a potato-chip-eating kid piloting a mech and a woman in a six-limbed jetpack.<\/p>\n
This new tactical RPG from 2K Boston revisits Patriot City and reintroduces Mentor, Minuteman, El Diablo, and most of the original cast of heroes. FFvtARZM allows for online co-op play and the ability to create and share custom character models, as well as a level editor available only in the PC version.<\/p>\n
When the evil Dr. Think takes over the Kremlin using his powers of malkinesis, Freedom Force flies to Russia to intervene. But soon, they learn of\u00a0Dr. Think’s secret army of atomic robot zombie men. Can Freedom Force stop them before it’s too late?<\/p>\n
Chimaera: Corner of the Eye is a psychological horror game set in New Orleans. In 1971, dead bodies begin appearing inside Rachel Montrose’s house. After the third occurance, she leaves her home. When a body appears in her hotel room two days later, the police begin investigating her.<\/p>\n
Chimaera incorporates the same insanity effect system introduced in 2002’s Eternal Darkness: Sanity’s Requiem<\/em>, and expands that insanity effect system in new directions using the Wiimote’s speaker, the new WiiMove controller, and the Wii’s internet connection.<\/p>\n Psychonauts 2 picks up immediately where the previous game left off: at Whispering Rock Psychic Summer Camp. The Grand Head of the Psychonauts has been captured, and as a new Psychonaut, Raz accompanies Sasha Nein and Milla Vodello to rescue him. Their adventures carry them through Paris and Prague, and into dozens of new minds.<\/p>\n Everyone was expecting the announcement of Half-Life 3 at E3 2012, but instead Valve announced Portal Wars, a new persistent online shooter based in the universe of Half-Life and Portal. Portal Wars is not a MMO – there are no classes or levels – but you keep gear that you acquire, and weapons and ammo can be scarce commodities. Vehicles are extremely scarce, but rather than Half-Life 2’s 3-4 vehicles, there are 14 different vehicle types initially, including the troop transport and the helicopter. Each server is one of the world’s numbered cities, and it’s possible for players to travel between them, although the journey is generally difficult. When you log off, your character goes to sleep, so it’s best to rest in the underground resistance bunkers. If one is threatened while you’re offline, you can choose to be notified by email, instant messenger, or twitter. If you’re killed, the character is permanently dead, although this is less of a loss than a MMO, since there are no levels. But you do generally lose all your gear.<\/p>\n Portal Wars makes use of a face-mapping system, evolved from Valve’s faceposer software. Webcams can be used so that when the player speaks, his facial expression and lip movements are mapped onto his avatar’s face, creating a new level of realism.<\/p>\n And in a design decision similar to Left 4 Dead, Valve allows players to play briefly as Combine forces. Combine characters are nameless, non-persistent characters. Generally, you’ll play as a white-suited combine elite. They use the super-rare pulse rifles, and sometimes have access to mounted machine guns, sniper posts, and headcrab shell launchers. Infrequently, combine players will spawn as groups of hunters, paratroops and helicopter pilots, or even striders.<\/p>\n Valve indicated in February of 2013 that it is possible for the resistance to retake cities and even to totally repel combine forces from the Earth.<\/p>\n2013 – Psychonauts 2 (Playstation 3, PC)<\/em><\/span><\/h3>\n
2014 – Portal Wars (PC)<\/em><\/span><\/h3>\n
2015 – Wasteland (Playstation 3, PC)<\/em><\/span><\/h3>\n