{"id":1567,"date":"2009-08-27T13:00:56","date_gmt":"2009-08-27T19:00:56","guid":{"rendered":"http:\/\/lungfishopolis.com\/?p=1567"},"modified":"2009-08-14T16:07:13","modified_gmt":"2009-08-14T22:07:13","slug":"keepers-neverwinter-nights","status":"publish","type":"post","link":"https:\/\/greghowley.com\/lungfish\/2009\/08\/keepers-neverwinter-nights\/","title":{"rendered":"Keepers: Neverwinter Nights"},"content":{"rendered":"

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Keepers is a weekly segment in which I discuss games I’ve played that I’ve seen fit to keep after playing. I generally sell a game that I’ve finished, so the only reason I keep one is because I plan to replay the game some day. Classifying a game as a “keeper” is generally a badge of merit.<\/em><\/p>\n

I’ll admit: I didn’t like the Aurora Engine games (Neverwinter Nights) as much as I liked the older Infinity Engine Games (Baldur’s Gate, Icewind Dale) but I did play all the way through Neverwinter Nights, and afterwards I spent a solid year working on a module<\/a> for the game for which I coded some pretty slick custom systems. In fact, reading through my notes about the game<\/a> now, I find myself strongly motivated to reinstall so that I can check out the adventure I spent so many hours building back then. It’s been five years, and I’ve forgotten most of it.<\/p>\n

Neverwinter Nights uses a very solid adaptation of the 3.0 Dungeons and Dragons ruleset, and has some amazing scripting tools. If you’re interesting in getting a copy of the adventure I wrote for NWN, send me a note or leave a comment.<\/p>\n","protected":false},"excerpt":{"rendered":"

Keepers is a weekly segment in which I discuss games I’ve played that I’ve seen fit to keep after playing. I generally sell a game that I’ve finished, so the only reason I keep one is because I plan to replay the game some day. Classifying a game as a “keeper” is generally a badge […]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[129,21],"tags":[192],"class_list":["post-1567","post","type-post","status-publish","format-standard","hentry","category-keepers","category-rpg","tag-neverwinter-nights"],"_links":{"self":[{"href":"https:\/\/greghowley.com\/lungfish\/wp-json\/wp\/v2\/posts\/1567","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/greghowley.com\/lungfish\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/greghowley.com\/lungfish\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/greghowley.com\/lungfish\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/greghowley.com\/lungfish\/wp-json\/wp\/v2\/comments?post=1567"}],"version-history":[{"count":2,"href":"https:\/\/greghowley.com\/lungfish\/wp-json\/wp\/v2\/posts\/1567\/revisions"}],"predecessor-version":[{"id":1569,"href":"https:\/\/greghowley.com\/lungfish\/wp-json\/wp\/v2\/posts\/1567\/revisions\/1569"}],"wp:attachment":[{"href":"https:\/\/greghowley.com\/lungfish\/wp-json\/wp\/v2\/media?parent=1567"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/greghowley.com\/lungfish\/wp-json\/wp\/v2\/categories?post=1567"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/greghowley.com\/lungfish\/wp-json\/wp\/v2\/tags?post=1567"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}