3- Different characters<\/strong><\/p>\nIn a sequel, you wouldn’t want the same four characters. Roland kind of bugs me, and Lilith is annoyingly arrogant. If any character remains, it should be Brick. He is quite simply awesome. Mordekai would be my second choice for a carry-over, but I think keeping only Brick would be best. Other characters might include a different Siren – perhaps with different and more diverse Siren powers.<\/p>\n
A PC psycho character might also be a lot of fun. His ability could be brief bouts of increased fire rate and unlimited ammo. He could eventually gain skills that would let him leap from one vehicle to another, Mad Max style.<\/p>\n
I’d also like to see more diverse skill trees. Perhaps branching ones like the skills trees from Champions of Norrath, where the skills branch out and sometimes rejoin.<\/p>\n
2- Better QA<\/strong><\/p>\nI’m not sure if it was only the PC version, but Borderlands was super-buggy. Online play required router configuration, Gamespy connectivity stinks, voice chat doesn’t work, and the PC interface feels like a bad console port. Also, sometimes when I pick up a weapon it equips itself. It’s intermittent, and I HATE <\/em>it. Borderlands 2 will need better quality assurance.<\/p>\n1- Better Story<\/strong><\/p>\nThe number one thing I’d wish for from a Borderlands sequel would be more story. Hunting an alien vault on a new world should be fascinating and magical: hunting down small clues to the aliens’ existence, finding ruins with incredible artifacts, and seeing others’ amazed reactions.<\/p>\n
I’d also like to have seen more of an ending. I’m fine with being able to continue playing after completing the game, Oblivion-style, but perhaps a better explanation for the chick who magically guided you through the game, a cutscene showing the amazing vault, or maybe the automatic awarding of an orange-level loot item. Just something more satisfying.<\/p>\n
I’m sure that Borderlands 2 will have lot worth playing, I just thought it would be fun to create my own feature wishlist.<\/p>\n","protected":false},"excerpt":{"rendered":"
Last night, I completed Borderlands’s single-player story mode, using Mordecai the sniper. And while the gameplay is so addictive that I plan to continue playing multiplayer Borderlands with friends, I have to agree with reviewers that the ending is lame. There’s now an interview online in which Randy Pitchford calls Borderlands 2 a “no brainer”. […]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[10],"tags":[197],"class_list":["post-2176","post","type-post","status-publish","format-standard","hentry","category-shooter","tag-borderlands"],"_links":{"self":[{"href":"https:\/\/greghowley.com\/lungfish\/wp-json\/wp\/v2\/posts\/2176","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/greghowley.com\/lungfish\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/greghowley.com\/lungfish\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/greghowley.com\/lungfish\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/greghowley.com\/lungfish\/wp-json\/wp\/v2\/comments?post=2176"}],"version-history":[{"count":2,"href":"https:\/\/greghowley.com\/lungfish\/wp-json\/wp\/v2\/posts\/2176\/revisions"}],"predecessor-version":[{"id":2180,"href":"https:\/\/greghowley.com\/lungfish\/wp-json\/wp\/v2\/posts\/2176\/revisions\/2180"}],"wp:attachment":[{"href":"https:\/\/greghowley.com\/lungfish\/wp-json\/wp\/v2\/media?parent=2176"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/greghowley.com\/lungfish\/wp-json\/wp\/v2\/categories?post=2176"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/greghowley.com\/lungfish\/wp-json\/wp\/v2\/tags?post=2176"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}