{"id":2383,"date":"2010-01-06T09:30:06","date_gmt":"2010-01-06T15:30:06","guid":{"rendered":"http:\/\/lungfishopolis.com\/?p=2383"},"modified":"2009-12-22T09:10:18","modified_gmt":"2009-12-22T15:10:18","slug":"lungfishopolis-best-of-2009-2","status":"publish","type":"post","link":"https:\/\/greghowley.com\/lungfish\/2010\/01\/lungfishopolis-best-of-2009-2\/","title":{"rendered":"Lungfishopolis Best of 2009"},"content":{"rendered":"
I’m gonna rock this category style because that’s just how I roll.<\/p>\n
Best Game That Ended Up Being Heroically Awesome<\/strong><\/p>\n Batman: Arkham Asylum – if you had told me at the beginning of the year that a relatively unknown developer would end up making the best superhero video game ever and that said game would feature the greatest superhero ever created I would have laughed until I died. Batman: AA is an awesome game and hits the perfect mix of detective skills and combat mastery you’d expect from Batman.<\/p>\n Best Game Marred By Achievements<\/strong><\/p>\n Red Faction: Guerrilla – At first I wasn’t taken by RFG, then I was into it like a house a’ fire and then the fires of excitement cooled into smoldering embers of rage and all of that was because of achievements. Sure I liked the story and I enjoyed blowing up things with my varied weaponry but I also enjoyed getting all of the achievements right up until the final, eight minute transporter mission. I spent hours, and I mean hours, doing that stupid race and never finished it. Then I spent hours looking for ore and radio tags to come up one piece of ore short. One piece, in a collection of three hundred pieces all of which are marked as maroon dots on your map, that is your map of a MAROON PLANET! Oh well. Yeah, it’s my fault for being so tied up with these stupid points but no game got on my bad side quite so quickly.<\/p>\n Best Reason To Have a Friend<\/strong><\/p>\n Borderlands – Borderlands is fun when you play it alone but absolutely awesome when you play with other people. The class specialization is so varied that if you can’t get a certain skill, chances are a teammate can and once you get used to things like extra team experience or regenerating ammo, it’s hard to go back to playing alone. That and Scorpion turrets are a lifesaver, especially when they shoot you with healing.<\/p>\n Best Expensive Experiment<\/strong><\/p>\n DJ Hero – I would have loved to been in the meeting at Activision where this one was given a green light. It’s a music game that’s targeted to a market that could be generously described as “niche” and the game comes with a $120 price tag. It’s no surprise that the game hasn’t been setting the sales charts on fire, but that shouldn’t take away from the fact that it is a very good music game experience. It challenges you in ways that other music games don’t, yet at the same time knows that this is probably all new so it doesn’t punish you in the same way. Plus the music is pretty damn good. I don’t think we’ll see another one, which is a shame, but I’m glad we got at least one DJ game before it all fell apart.<\/p>\n