{"id":2383,"date":"2010-01-06T09:30:06","date_gmt":"2010-01-06T15:30:06","guid":{"rendered":"http:\/\/lungfishopolis.com\/?p=2383"},"modified":"2009-12-22T09:10:18","modified_gmt":"2009-12-22T15:10:18","slug":"lungfishopolis-best-of-2009-2","status":"publish","type":"post","link":"https:\/\/greghowley.com\/lungfish\/2010\/01\/lungfishopolis-best-of-2009-2\/","title":{"rendered":"Lungfishopolis Best of 2009"},"content":{"rendered":"

I’m gonna rock this category style because that’s just how I roll.<\/p>\n

Best Game That Ended Up Being Heroically Awesome<\/strong><\/p>\n

Batman: Arkham Asylum – if you had told me at the beginning of the year that a relatively unknown developer would end up making the best superhero video game ever and that said game would feature the greatest superhero ever created I would have laughed until I died. Batman: AA is an awesome game and hits the perfect mix of detective skills and combat mastery you’d expect from Batman.<\/p>\n

Best Game Marred By Achievements<\/strong><\/p>\n

Red Faction: Guerrilla – At first I wasn’t taken by RFG, then I was into it like a house a’ fire and then the fires of excitement cooled into smoldering embers of rage and all of that was because of achievements. Sure I liked the story and I enjoyed blowing up things with my varied weaponry but I also enjoyed getting all of the achievements right up until the final, eight minute transporter mission. I spent hours, and I mean hours, doing that stupid race and never finished it. Then I spent hours looking for ore and radio tags to come up one piece of ore short. One piece, in a collection of three hundred pieces all of which are marked as maroon dots on your map, that is your map of a MAROON PLANET! Oh well. Yeah, it’s my fault for being so tied up with these stupid points but no game got on my bad side quite so quickly.<\/p>\n

Best Reason To Have a Friend<\/strong><\/p>\n

Borderlands – Borderlands is fun when you play it alone but absolutely awesome when you play with other people. The class specialization is so varied that if you can’t get a certain skill, chances are a teammate can and once you get used to things like extra team experience or regenerating ammo, it’s hard to go back to playing alone. That and Scorpion turrets are a lifesaver, especially when they shoot you with healing.<\/p>\n

Best Expensive Experiment<\/strong><\/p>\n

DJ Hero – I would have loved to been in the meeting at Activision where this one was given a green light. It’s a music game that’s targeted to a market that could be generously described as “niche” and the game comes with a $120 price tag. It’s no surprise that the game hasn’t been setting the sales charts on fire, but that shouldn’t take away from the fact that it is a very good music game experience. It challenges you in ways that other music games don’t, yet at the same time knows that this is probably all new so it doesn’t punish you in the same way. Plus the music is pretty damn good. I don’t think we’ll see another one, which is a shame, but I’m glad we got at least one DJ game before it all fell apart.<\/p>\n

Best “What’s Black and White and Red All Over” Punchline<\/strong><\/p>\n

MadWorld<\/a> – I know that Greg wasn’t big on this game but hot damn, this is very high on my list of favorites for the year. I absolutely loved everything about this game from the graphics to the moves to the sense of humor to the closing line. MadWorld stuck with me long after I played it which is more than I can say for most games. I have never looked at a street sign the same way since.<\/p>\n

Best “I can’t believe I’m doing this on a Nintendo handheld” Activity<\/strong><\/p>\n

Dealing drugs in GTA: Chinatown Wars – I spent as much time in Chinatown Wars dealing drugs as I did doing story missions which, when you consider the 12 – 15 hour story, is a lot of time slinging rock. I don’t know what it was about that minigame but I was hooked. The fact that the rest of the game was so great certainly didn’t hurt when the time came to quit the lifestyle of a hustler and move on to other criminal antics.<\/p>\n

Best “Did he just say that?” Cutscene<\/strong><\/p>\n

House of the Dead: Overkill – Seriously. Play through the game and listen to the ending conversation. If that isn’t the most disturbing conversation had in a video game, well, I don’t know what is. Good game too.<\/p>\n

Best Game I Liked Despite Knowing Better<\/strong><\/p>\n

50 Cent: Blood on the Sand – Yes the story was stupid, yes it was filled with profanity but I don’t care. This game was a hoot. The scoring method of chaining kills for better points kept things moving quickly, the quips from Fiddy and his crew about killing your entire generation were hilarious and the co-op was sweet as sugar. I should know better than to like a game so unabashedly stupid but I can’t help myself.<\/p>\n

Best Jaw On The Floor Game<\/strong><\/p>\n

Uncharted 2 – You know what part had my mouth agape in Uncharted 2? That part between when you picked “Start a new game” and when the ending credits rolled. Seriously y’all, this game ain’t no joke.<\/p>\n

Best Walk Spoiled<\/strong><\/p>\n

Tiger Woods PGA Tour 2010 with Wii Motion Plus – The best golf video game ever made, bar none. It’s also a pretty good money saver as you’ll never need another golf game as long as you live. Just try to resist the urge to throw your Wiimote in the nearest duck pond.<\/p>\n

That’s it for me. In a year where I played a ton of games, these are the ones that stand out. I know I’m missing out on some of the year’s heavy hitters but these games are what’s keeping me from them so I think that says something. It says I need to leave the house more.<\/p>\n","protected":false},"excerpt":{"rendered":"

I’m gonna rock this category style because that’s just how I roll. Best Game That Ended Up Being Heroically Awesome Batman: Arkham Asylum – if you had told me at the beginning of the year that a relatively unknown developer would end up making the best superhero video game ever and that said game would […]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[82],"tags":[],"class_list":["post-2383","post","type-post","status-publish","format-standard","hentry","category-list"],"_links":{"self":[{"href":"https:\/\/greghowley.com\/lungfish\/wp-json\/wp\/v2\/posts\/2383","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/greghowley.com\/lungfish\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/greghowley.com\/lungfish\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/greghowley.com\/lungfish\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/greghowley.com\/lungfish\/wp-json\/wp\/v2\/comments?post=2383"}],"version-history":[{"count":3,"href":"https:\/\/greghowley.com\/lungfish\/wp-json\/wp\/v2\/posts\/2383\/revisions"}],"predecessor-version":[{"id":2391,"href":"https:\/\/greghowley.com\/lungfish\/wp-json\/wp\/v2\/posts\/2383\/revisions\/2391"}],"wp:attachment":[{"href":"https:\/\/greghowley.com\/lungfish\/wp-json\/wp\/v2\/media?parent=2383"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/greghowley.com\/lungfish\/wp-json\/wp\/v2\/categories?post=2383"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/greghowley.com\/lungfish\/wp-json\/wp\/v2\/tags?post=2383"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}