{"id":2458,"date":"2010-03-17T07:15:33","date_gmt":"2010-03-17T12:15:33","guid":{"rendered":"http:\/\/lungfishopolis.com\/?p=2458"},"modified":"2010-03-15T20:16:46","modified_gmt":"2010-03-16T01:16:46","slug":"terrifying-enemies","status":"publish","type":"post","link":"https:\/\/greghowley.com\/lungfish\/2010\/03\/terrifying-enemies\/","title":{"rendered":"Terrifying Enemies"},"content":{"rendered":"
I took an online survey recently about what kind of gamer I am. Turns out I’m a survivor\/collector. I do remember specifically being asked a question about which of a number of options I’d most enjoy doing in a game and selecting “Fleeing from a terrifying enemy”. I totally admit to being a fan of survival horror games. But how many “terrifying enemies” really exist in games? I can think of so few that I could actually qualify as truly terrifying. Cracked magazine has a list<\/a>, but I don’t think any of the ones they’ve listed really work for me.<\/p>\n I came up with three game enemies that have terrified me. Keep in mind that these are not video game chase scenes<\/a> – that’s a different list entirely.<\/p>\n Fallout 2: The Enclave<\/strong>
\nJust after you help a bunch of ghouls repair their broken nuclear reactor, you end up in a chat with a member of The Enclave – an organization whose members all wear advanced power armor at a time when you may still be in leather armor. The following video shows the conversation. In retrospect, it doesn’t seem terrifying at all, but at the time when I was playing it, I remember thinking *oh shit* – *oh shit*<\/em> …and yeah… this video is not<\/strong> safe for work. At all.<\/p>\n