The Games of 2011: Part II

      Lots of good games in 2011, and this portion of the list has some of the best. Picking up where I left off on Monday, Bastion is a game I took no notice of during its previews during Pax East 2011 when I was there, despite my friends’ enthusiasm over the game. […]

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Beyond Good Grief

Beyond Good and Evil is possibly my favorite video game of all time. I recently picked up the HD remake on the Playstation Network and happily ran through my sixth playthrough of the game in short order. The HD visuals were nice, but certainly not stunning. There were, however, a few other things I noticed. […]

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The Games of 2011

Now that I’ve reviewed my favorite 2010 games, it’s time to look at the games I’m most looking forward to in 2011. For me, I should probably include Starcraft 2 on that list, since it was on my last most-looked-forward-to list, and I still haven’t played it. But here are the unreleased games that I’m […]

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Beyond Good and Evil HD

Just had to share how incredibly excited I am about today’s announcement of the Beyond Good and Evil HD remake for Playstation 3 and XBox 360. Check out these images! Simply awesome. You can check out more images here.

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Top Fifty: 1-5

5- The Legend of Zelda: Twilight Princess (Nintendo EAD, Nintendo Wii, 2006) Despite the fact that it was originally designed as a Gamecube game, I loved Twilight Princess. The beautifully-crafted themed dungeons, the frequent story moment cutscenes, the varied gameplay, the mini-games, the music, I loved it all. And yet I never played Ocarina of […]

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An Emotional Moment

Roger Ebert’s recent article claiming that games can never be art has spawned conversation and argument all over the interwebs of late. While listening to a recent episode of Gameshark‘s Jumping the Shark podcast recently, something Brandon said caught my attention. If you want to hear it, download episode 14 and skip ahead to 58:00. I’ll paraphrase […]

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My Favorite Game Settings

Most game settings are just fluff. Even some of the games I really like have dreadfully generic settings. When you read about Borderlands, the description of Pandora sounds really interesting. In the game, it’s beautiful to look at, but doesn’t have much character. The world in Dungeon Siege is huge, but kind of boring. Even […]

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Variations on a Theme, Part IV: Variety

In continuing my writing on a year-and-a-half-old Blogs of the Round Table topic, I come to the subject of gameplay variety. I wrote about this topic myself roughly a year before it came up on BoRT, but it may be time to revisit the subject. The two examples I like to look at for gameplay […]

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Keepers: Beyond Good and Evil

Keepers is a weekly segment in which I discuss games I’ve played that I’ve seen fit to keep after playing. I generally sell a game that I’ve finished, so the only reason I keep one is because I plan to replay the game some day. Classifying a game as a “keeper” is generally a badge […]

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Variations on a Theme, Part I: Conspiracy

You may have never heard of Blogs of the Round Table. It’s a cross-blog event that encourages blog authors to write about specific topics each month. BoRT has undergone a format change recently, but I’ve been examining many of the older entries, and in playing catch-up, have decided to begin by writing on the April […]

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