Top Fifty: 6-10

10- Resident Evil 4 (Capcom, Playstation 2, 2005)
It pains me that I’ve placed another Resident Evil game higher than my beloved Resident Evil 2, and it further pains me that it really isn’t a survival horror game. But survival horror as a genre seems to be taking a backseat nowadays, and we’re left with games like Dead Space, like Alan Wake, and like Resident Evil 4.

As you likely know, Resident Evil 4 heralded a rebirth for the series. And while I do miss some of the classic survival horror elements, Resident Evil 4 really is an excellent third-person shooter and action game. It’s got a lot of replayability, and some awesome set pieces. It uses quicktime events as well as I’ve ever seen them used in a game, and holds true to a lot of Resident Evil staples. As it’s seeming like the even-numbered titles in the series are the good ones, I have high hopes for Resident Evil 6.

9- Starcraft (Blizzard Entertainment, PC, 1998)

A couple weeks ago, my wife and I were in a Best Buy, and I pointed out to her a game on the shelf: Starcraft Battle Chest. How amazing is it that the game is twelve years old and still selling in a prominent place on store shelves? It’s just that good.

At this point, more than a decade later, I hardly need to talk about how amazing it was that Blizzard created three separate yet balanced factions which each had an entirely different play style and different tactics. We may take it for granted now, but it really is pretty impressive. I’ve reinstalled and replayed Starcraft 2 plenty of times, although I’ve only finished the single-player campaign once. I’m willing to believe that this slot in my list will soon be replaced by Starcraft 2, which I have yet to play.

8- Portal (Valve Software, PC, 2007)

If you read this site, you’re likely interested in video games. And if you’re interested in video games, you likely don’t need me to explain to you how awesome Portal was/is. Portal is a puzzle-platformer that introduced a simple concept and then stretched it six ways from Octember, and layered on some humor via everyone’s favorite passive-agressive psychotic artificial intelligence.

Dispire what a brief joy the game was, Portal is universally recognised as a kick-ass game. I, for one, agree.

7- Psychonauts (Double Fine, PC, 2005)

If you haven’t guessed by the name of this site, I really like Psychonauts. It’s hands-down the funniest game I’ve ever played. And while I can’t claim that humor games are my favorite genre, I’ve got huge appreciation for Psychonauts. At this point, I’ve only played Psychonauts start-to-finish twice, but I have no doubt that I’ll go back again someday and replay it a third time.

6- Elder Scrolls IV: Oblivion (Bethesda, PC, 2006)

Oblivion had so much going for it. I’ll grant you that the engine wasn’t ideal, but seeing physics-based traps go off from a first-person perspective, gathering wild flowers to make potions, and fighting melee battles from a first-person perspective was only part of the game’s joy. Then, the modding community took a game which on its own was simply good, and they made it great. The GUI updates, improved AI, new music, and higher-resolution graphics that the modding community introduced were simply amazing.

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