The Games That Time Forgot: The 7th Guest

This is the third part in a series I’m writing on games that I played so long ago that I’d almost forgotten them.

Back in the early nineties, the big to-do about “The 7th Guest” was its 3D graphics and FMV. Since it was one of the first games to be released on CD-ROM only, the developers could use much larger files. By today’s standards, the game looks like crap. But what I really remember most about it was the puzzles.

While many of the puzzles were not unlike those you’d see in Professor Layton and the Curious Village, the game was decidedly more mature in nature, and the puzzles more diverse. Although I never actually completed the game, I distinctly remember a puzzle where you have to cut an oddly-shaped cake into pieces of equal size, one where you need to rearrange canned goods into a specific order, one where you need to draw over every line of a spider web without retracing a line, and a terribly frustrating 3D maze where you’re taunted each time you hit a dead end by a voice that says “Feeling lonely?”

Those who remember The 7th Guest will likely know what I mean when I say that the game holds a warm place in my heart.

Posted in Retro
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One Response to “The Games That Time Forgot: The 7th Guest”

  1. I loved this game! It really made that new $250 2x CD-ROM drive worth the cost. This game, along with 11th Hour and Phantasmagoria kept me up many a late night on my first Packard Bell PC. My favorite was the othello-style microscope game. It was optional, but no way was I going to quit until I beat it.

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