Deathspank

Have you heard of Deathspank? It’s often described as Monkey Island meets Diablo, and it’s made by the same good folks who worked on the Penny Arcade games. Check out this interview with creator Ron Gilbert.

Charming. Intelligent. Enigmatic. These are just a few words that nobody ever uses when describing DeathSpank. He doesn’t shoot first and ask questions later. He doesn’t even realize there are questions.

Described by top scientists as Monkey Island meets Diablo, DeathSpank’s gameplay is divided between uncovering the epic story via conversations, solving complex puzzles, equipping your character to maximize his dispensing of justice, not to mention his charming good looks, plus battling just about anything that moves. As DeathSpank vanquishes evil and heroes the downtrodden, he will collect loot, level up, collect loot, acquire new abilities and of course, collect loot.

DeathSpank features witty dialog, improbable scenarios, unexpected villains, and a robust collecting system for weapons, armor, items, and abilities. The action is easily accessible for short bursts of unsupervised fun, but the story is revealed over 15+ hours of gameplay. In addition, you can choose to search out rare items and tackle DeathSpank’s many side quests.

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