Keepers is a weekly segment in which I discuss games I’ve played that I’ve seen fit to keep after playing. I generally sell a game that I’ve finished, so the only reason I keep one is because I plan to replay the game some day. Classifying a game as a “keeper” is generally a badge of merit.
Because of the emphasis on its high-end hardware requirements, I didn’t try Crysis until long after its initial release. When I finally did, I found that while it wasn’t as amazing a game as its predecessor Far Cry, it was still an excellent game. The jet-piloting and zero-G segments were fairly terrible, but were also mercifully brief. I had a lot of fun with the game, and I’m ready to dub it a keeper.